• @Allonzee@lemmy.world
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      7 months ago

      I know I’m in the minority, but I fucking love Starfield.

      It’s a galactic scale zen garden when I need peace.

      It’s a shooter/space combat sim when I choose violence.

      There’s things that aren’t good about it, it needs so many more factions, followers, and NPC interaction points to fill the fish bowl that’s there, but there’s so much to love too, IMHO.

      In a time where MOST major studio games have turned to no effort live service dogshit, I think hating on flawed but grand games like Starfield as just more unsalvagable garbage is just an invitation to studios to keep churning out actual garbage like Suicide Squad since there’s no pleasing modern gamers so don’t bother trying, just lean entirely on an IPs nostalgia.

      • @lustyargonian@lemm.ee
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        7 months ago

        So happy for you! I think it’s a fine game with great highs, but it is a different game when compared to Skyrim obviously, which makes one wonder how ES6 would be.

        Edit: fixed the ?. I was genuinely happy for you

      • arefx
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        17 months ago

        That’s awesome but on paper I still think it’s objectively bad. I got the game for free with my CPU and still feel like I got burned some how. There’s no world where I see myself ever finishing that game.

  • @chonglibloodsport@lemmy.world
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    217 months ago

    How many people who worked on Morrowind, Oblivion, and/or Skyrim are still working there? This is a question I feel does not get asked enough when it comes to beloved franchises. People talk about their favourite game developers and how they “sold out” or whatever. I don’t think I see enough recognition that sometimes the best people at a company just leave.

    • Ketram
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      167 months ago

      The reality is that it’s been 20 years since many of those “best games ever”. 20 years is a huge chunk of your working life. It’s just not realistic to keep the same people that whole time, or even a percentage of them.

      People don’t want to think about the reality of it, they just want content to devour.

    • @BigBananaDealer@lemm.ee
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      67 months ago

      bethesda has one of the least amount of turnover for any gaming company. so you can check the credits for morrowind then check for skyrim then check for starfield and you will see a lot of familiar names

  • Dae
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    117 months ago

    I’ve been saying this even before Bethesda went down the gutter. Everyone is pointing to their recent collosal failures like they wouldn’t still be disappointed even if ES6 was “perfect.”

    I don’t think anybody can point out what, exactly, made Skyrim so fucking legendary. It was a buggy, unpolished mess of a game. Its lore was inconsistent. It had a villain and story that should have been deeply intriguing and interesting and yet it does Alduin a disservice and was, quite frankly, boring.

    But somehow the game was fun. So fun that people spent an average 80 hours a week playing it, me included! And the only possible exploration is that Bethesda had passion, and then Skyrim inflated their egos. So I can see why people see their recent spree of lackluster-to-terrible games as a very valid reason for agreeing with Tod Howard, for once.

    Set that aside, however. Let’s assume they “get it right.” Let’s assume it’s made with passion and recent history has humbled them. People will still be disappointed. Why? Because “it’s not Skyrim.” Just in the same way that hardcore ES fans hated Skyrim because “it’s not Morrowind.” Skyrim set the bar so astronomically high that it would take an absolute fucking miracle for them to, at bare minimum, meet expectation! And it would honestly be better that they didn’t, because then people would expect them to hit that milestone every, single time when the “secret ingredient” to Skyrim’s legendary success is so fucking aetherial nobody can say exactly what it is.

    • @Case@lemmynsfw.com
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      27 months ago

      My expectations of Bethesda, since Oblivion, has been as a mod platform.

      Gimme a new engine with updated graphics and great mod support and let the community does what it does best.

          • @imPastaSyndrome@lemm.ee
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            17 months ago

            I already did. And will again. Mostly because it’s not worth remembering. Not because I’ll ever trust Bethesda

      • dindonmasker
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        137 months ago

        My expectations are just be as good as skyrim. I still go and explore skyrim and find new fun things i had never seen before. It’s the best i can ask for.

        • @TachyonTele@lemm.ee
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          7 months ago

          They’re definitely not going to go back to any of the better earlier games before Skyrim.

          • dindonmasker
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            37 months ago

            Idk i never played the other games. I’ve heard many times that they are better. I play skyrim in VR only. I might look for mods to play the earlier games in VR as well.

              • Rhynoplaz
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                47 months ago

                You can probably get a used Quest 2 for a good price. It’s definitely capable enough to get a feel for VR, and whether or not you should invest more in a better setup.

                • @TachyonTele@lemm.ee
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                  17 months ago

                  Yeah I know. Unfortunately new toys like new hardware isn’t in my current future. Someday though.

          • Rhynoplaz
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            77 months ago

            Skyrim launched 11.11.11

            Expect ES6 on 2.2.22 oh wait, missed that one, 3.3.33

    • redfellow
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      7 months ago

      There is no modern Bethesda. They are still making games based on 15 year old standards, with an engine a lot older and technically more debted than that.

      It’s kinda like trying to make Edward Scissorhands a brain surgeon by adding a few more rubberbands between the blades.

      • @leftzero@lemmynsfw.com
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        07 months ago

        They are still making games based on 15 year old standards

        If only. Daggerfall was great for its time, Morrowind was and still remains a classic masterpiece.

        The enshittification started with Oblivion, and only got worse from there.

  • @KoboldCoterie@pawb.social
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    1717 months ago

    I mean maybe if you hadn’t been milking Skyrim for 13 fucking years, expectations wouldn’t be so unreasonably high, would they?

  • @Pyr_Pressure@lemmy.ca
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    297 months ago

    Really? Just make the exact same game as Skyrim with better graphics and a new plot, while making it less likely to have bugs and glitches and maybe fix the largest complaints about Skyrim.

    • GHiLA
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      7 months ago

      Just make the exact same game… with better graphics and a new plot

      It works for Capcom and Nintendo just fine. Nintendo even skips making a new plot.

  • AgentOrangesicle
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    167 months ago

    It’s cool. We’ll make it for you (and far more impeccably gorgeous than you would). Just give us the engine.

    • The Modding Community
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      7 months ago

      They’re usually just liars acting as a filter between the game and the interested customers.

      Instead of just showing the game, they cut what doesn’t look good and make it appear as something more than it is. That’s their job.

      It’s not adding value. Peak marketing executed perfectly is just misleading enough to increase sales beyond what just seeing the game would do, without making the customers mad enough to have a negative impact.

      I make a rare exception for actual artistry, like some of the WoW expansion cinematics. It’s still pretty misleading, but they’re pretty.

      As for the next Elder Scrolls, I don’t think Bethesda has the devs to make it fun or interesting. From what I’ve seen from them, they are not particularly competent.

  • @SSJMarx@lemm.ee
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    517 months ago

    This is true, but it’s not like Bethesda’s past few games inspire a lot of confidence.

    • arefx
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      7 months ago

      Fall Out 4, mediocre.

      Fall Out 76, bad.

      Starfield, bad.

      I fully expect tes6 to be ass.

      • @Fedizen@lemmy.world
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        7 months ago

        been playing Fallout:NV and its so good. They should go back to using elder scrolls as a way to show off new engines and then license them out to new companies to make games.

        Skyrim should be seen as an abberation here. If the game turns out good thats just a plus

          • @Fedizen@lemmy.world
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            27 months ago

            yeah that’s the point, Bethesda generally builds an ok game and engine and puts an above average mod/design system on it. Obsidian is far better at making actual video games.

      • @celsiustimeline@lemmy.dbzer0.com
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        87 months ago

        I firmly believe that if Fallout 4 wasn’t made on the ancient CE, it could have been legendary. There’s so many good ideas in Fallout 4, you can see what kind of game the devs really wanted to make, but it feels so clunky.

        • @taladar@sh.itjust.works
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          87 months ago

          Ideas are cheap, you can literally list a hundred ideas for good games in a day. The hard part is an implementation that matches your imagination of what it would be like.

          • @leftytighty@slrpnk.net
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            17 months ago

            and this fact makes things worse because it’s their in-house engine and if they can’t make their ideas and execution work on their own framework that’s an even bigger failure. It’s not like they were trying to learn Unreal while making their game

            • Cethin
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              67 months ago

              Their engine is not the issue. Starfield in particular needed a lot more investment into making their engine work for that style of game, but it is functional for FO and TES. Switching to UE would require building a ton of tools, creating a lot of new tech, and having the team learn to use it. UE isn’t just some perfect engine you can swap over to. It has tons of issues and things you need to learn. The bones of it are as old as the Creation Engine’s too.

              My biggest issue with Starfield was the writing. The stories were boring and mostly didn’t make sense. They also forced you down one or two paths, even when other options should have been available. This is also true for their other games, but much less noticeable.

              They’ve also been removing the player’s ability to make their own fun in the world, and instead you just have to follow what they’ve given you. For example, no spell crafting in Skyrim, and very limited enchanting. Why? They still aren’t balanced. They’re just less fun and interesting.

              • @leftytighty@slrpnk.net
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                07 months ago

                points taken, but what I meant was that they of all people should be able to make the best possible game on their engine. if they were making the game on a new engine it’d be easier to understand if their eyes were bigger than their stomach due to their inexperience

    • GHiLA
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      27 months ago

      They’re 100% right. I don’t expect Bethesda to make anything good.

  • @LordCrom@lemmy.world
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    347 months ago

    Step 1, this time don’t have an unskippable intro that lasts 30 minutes before you can start actually playing.

  • فریدون حسینی
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    337 months ago

    It’s too late for me to care. I grew up with TES. I played daggerfall when I was 15 on my pentium. Then every few years a new amazing game came out. Then after sky rim it stopped. I’m in my 40s now and don’t have the time. This game should have come out in 2016 at the latest.

    • @ano_ba_to@sopuli.xyz
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      17 months ago

      I was hoping after the graphical upgrade with Morrowind that they’d bring back interesting mechanics from Daggerfall, but they went the complete opposite direction for the money.

    • @SturgiesYrFase@lemmy.ml
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      147 months ago

      I mean… Skyrim is ok, I wouldn’t say it’s amazing…one of the weakest installments of TES. And then they beat every last cent out of it.

      This game should have come out in 2016 at the latest.

      Absolutely. I’m surprised they didn’t try to release a version for calculators…