Awesome, I hate marketers.
Thank God they lowered the expectations after Starfield.
I know I’m in the minority, but I fucking love Starfield.
It’s a galactic scale zen garden when I need peace.
It’s a shooter/space combat sim when I choose violence.
There’s things that aren’t good about it, it needs so many more factions, followers, and NPC interaction points to fill the fish bowl that’s there, but there’s so much to love too, IMHO.
In a time where MOST major studio games have turned to no effort live service dogshit, I think hating on flawed but grand games like Starfield as just more unsalvagable garbage is just an invitation to studios to keep churning out actual garbage like Suicide Squad since there’s no pleasing modern gamers so don’t bother trying, just lean entirely on an IPs nostalgia.
So happy for you! I think it’s a fine game with great highs, but it is a different game when compared to Skyrim obviously, which makes one wonder how ES6 would be.
Edit: fixed the ?. I was genuinely happy for you
You make it sound as if I’m the one that brought Starfield up out of nowhere in relation to Skyrim/TE6.
No wait. That “?” was a typo. I genuinely meant I’m happy for you.
Ah thank you for the clarification! Sorry socials can be hostile places didn’t mean to take that the most hostile way.
Yeah. It was my bad.
That’s awesome but on paper I still think it’s objectively bad. I got the game for free with my CPU and still feel like I got burned some how. There’s no world where I see myself ever finishing that game.
Yeah, I was gonna say. I’m sure it’ll meet my expectations, and I’ll be disappointed.
And Fallout 76, and in some sense, Fallout 4
How many people who worked on Morrowind, Oblivion, and/or Skyrim are still working there? This is a question I feel does not get asked enough when it comes to beloved franchises. People talk about their favourite game developers and how they “sold out” or whatever. I don’t think I see enough recognition that sometimes the best people at a company just leave.
The reality is that it’s been 20 years since many of those “best games ever”. 20 years is a huge chunk of your working life. It’s just not realistic to keep the same people that whole time, or even a percentage of them.
People don’t want to think about the reality of it, they just want content to devour.
bethesda has one of the least amount of turnover for any gaming company. so you can check the credits for morrowind then check for skyrim then check for starfield and you will see a lot of familiar names
I’ve been saying this even before Bethesda went down the gutter. Everyone is pointing to their recent collosal failures like they wouldn’t still be disappointed even if ES6 was “perfect.”
I don’t think anybody can point out what, exactly, made Skyrim so fucking legendary. It was a buggy, unpolished mess of a game. Its lore was inconsistent. It had a villain and story that should have been deeply intriguing and interesting and yet it does Alduin a disservice and was, quite frankly, boring.
But somehow the game was fun. So fun that people spent an average 80 hours a week playing it, me included! And the only possible exploration is that Bethesda had passion, and then Skyrim inflated their egos. So I can see why people see their recent spree of lackluster-to-terrible games as a very valid reason for agreeing with Tod Howard, for once.
Set that aside, however. Let’s assume they “get it right.” Let’s assume it’s made with passion and recent history has humbled them. People will still be disappointed. Why? Because “it’s not Skyrim.” Just in the same way that hardcore ES fans hated Skyrim because “it’s not Morrowind.” Skyrim set the bar so astronomically high that it would take an absolute fucking miracle for them to, at bare minimum, meet expectation! And it would honestly be better that they didn’t, because then people would expect them to hit that milestone every, single time when the “secret ingredient” to Skyrim’s legendary success is so fucking aetherial nobody can say exactly what it is.
My expectations of Bethesda, since Oblivion, has been as a mod platform.
Gimme a new engine with updated graphics and great mod support and let the community does what it does best.
Modern Bethesda and making good games, what a joke.
I mean, even if TES:6 is good it wont meet expectations because expectations are so wildly high.
Really after the mess that was their space game?
Don’t forget fall out 76
I already did. And will again. Mostly because it’s not worth remembering. Not because I’ll ever trust Bethesda
My expectations are just be as good as skyrim. I still go and explore skyrim and find new fun things i had never seen before. It’s the best i can ask for.
They’re definitely not going to go back to any of the better earlier games before Skyrim.
Idk i never played the other games. I’ve heard many times that they are better. I play skyrim in VR only. I might look for mods to play the earlier games in VR as well.
I’d love to play VR. Someday
You can probably get a used Quest 2 for a good price. It’s definitely capable enough to get a feel for VR, and whether or not you should invest more in a better setup.
Yeah I know. Unfortunately new toys like new hardware isn’t in my current future. Someday though.
Maybe it’ll be as good. I would strongly recommend waiting for reviews in 2032 when it finally launches.
Skyrim launched 11.11.11
Expect ES6 on
2.2.22oh wait, missed that one, 3.3.33
There is no modern Bethesda. They are still making games based on 15 year old standards, with an engine a lot older and technically more debted than that.
It’s kinda like trying to make Edward Scissorhands a brain surgeon by adding a few more rubberbands between the blades.
They are still making games based on 15 year old standards
If only. Daggerfall was great for its time, Morrowind was and still remains a classic masterpiece.
The enshittification started with Oblivion, and only got worse from there.
I mean maybe if you hadn’t been milking Skyrim for 13 fucking years, expectations wouldn’t be so unreasonably high, would they?
I sincerely doubt that.
Really? Just make the exact same game as Skyrim with better graphics and a new plot, while making it less likely to have bugs and glitches and maybe fix the largest complaints about Skyrim.
commence marketing team weeping for weeks on end
Just make the exact same game… with better graphics and a new plot
It works for Capcom and Nintendo just fine. Nintendo even skips making a new plot.
It’s cool. We’ll make it for you (and far more impeccably gorgeous than you would). Just give us the engine.
- The Modding Community
I’m glad some of them chose not to be enablers after Starfield.
Anything that makes marketers sad is a win for the world, honestly
They’re usually just liars acting as a filter between the game and the interested customers.
Instead of just showing the game, they cut what doesn’t look good and make it appear as something more than it is. That’s their job.
It’s not adding value. Peak marketing executed perfectly is just misleading enough to increase sales beyond what just seeing the game would do, without making the customers mad enough to have a negative impact.
I make a rare exception for actual artistry, like some of the WoW expansion cinematics. It’s still pretty misleading, but they’re pretty.
As for the next Elder Scrolls, I don’t think Bethesda has the devs to make it fun or interesting. From what I’ve seen from them, they are not particularly competent.
I think it will meet my Creation Store fan expectation, and that’s not something I am looking forward to.
The Elder Scrolls 6: Skyrim 2
This is true, but it’s not like Bethesda’s past few games inspire a lot of confidence.
Fall Out 4, mediocre.
Fall Out 76, bad.
Starfield, bad.
I fully expect tes6 to be ass.
been playing Fallout:NV and its so good. They should go back to using elder scrolls as a way to show off new engines and then license them out to new companies to make games.
Skyrim should be seen as an abberation here. If the game turns out good thats just a plus
New Vegas was made by Obsidian in 18 months
yeah that’s the point, Bethesda generally builds an ok game and engine and puts an above average mod/design system on it. Obsidian is far better at making actual video games.
I firmly believe that if Fallout 4 wasn’t made on the ancient CE, it could have been legendary. There’s so many good ideas in Fallout 4, you can see what kind of game the devs really wanted to make, but it feels so clunky.
On the other hand it also has one of the worst main stories in an RPG ever
Ideas are cheap, you can literally list a hundred ideas for good games in a day. The hard part is an implementation that matches your imagination of what it would be like.
and this fact makes things worse because it’s their in-house engine and if they can’t make their ideas and execution work on their own framework that’s an even bigger failure. It’s not like they were trying to learn Unreal while making their game
Their engine is not the issue. Starfield in particular needed a lot more investment into making their engine work for that style of game, but it is functional for FO and TES. Switching to UE would require building a ton of tools, creating a lot of new tech, and having the team learn to use it. UE isn’t just some perfect engine you can swap over to. It has tons of issues and things you need to learn. The bones of it are as old as the Creation Engine’s too.
My biggest issue with Starfield was the writing. The stories were boring and mostly didn’t make sense. They also forced you down one or two paths, even when other options should have been available. This is also true for their other games, but much less noticeable.
They’ve also been removing the player’s ability to make their own fun in the world, and instead you just have to follow what they’ve given you. For example, no spell crafting in Skyrim, and very limited enchanting. Why? They still aren’t balanced. They’re just less fun and interesting.
points taken, but what I meant was that they of all people should be able to make the best possible game on their engine. if they were making the game on a new engine it’d be easier to understand if their eyes were bigger than their stomach due to their inexperience
They’re 100% right. I don’t expect Bethesda to make anything good.
Step 1, this time don’t have an unskippable intro that lasts 30 minutes before you can start actually playing.
lol, you don’t have an issue with Elder Scrolls 6.
You have an issue with Skyrim.
Obviously. ES6 isn’t out yet. The point is that there are many things ES6 could improve over Skyrim if they tried.
Or have it as a toggle after your first time watching it
Most annoying part of Fallout 3.
noted! are you thinking 2 hours is long enough, or should we really try for three?
3 did this perfectly.
Seems like a good spot to put some unskippable ads. This is a million dollar idea!
Hey, you’re finally awake
It’s too late for me to care. I grew up with TES. I played daggerfall when I was 15 on my pentium. Then every few years a new amazing game came out. Then after sky rim it stopped. I’m in my 40s now and don’t have the time. This game should have come out in 2016 at the latest.
I was hoping after the graphical upgrade with Morrowind that they’d bring back interesting mechanics from Daggerfall, but they went the complete opposite direction for the money.
I mean… Skyrim is ok, I wouldn’t say it’s amazing…one of the weakest installments of TES. And then they beat every last cent out of it.
This game should have come out in 2016 at the latest.
Absolutely. I’m surprised they didn’t try to release a version for calculators…