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Joined 2 years ago
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Cake day: July 2nd, 2023

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  • Actually I don’t disagree with your premise. I definitely think US studios have either sat on their laurels or have had troubled development.

    The pivot changed art style, scope and even lore and vibe of the game as per Carrie Patel. The lore exists for the world but living lands from what I nice l know were never fully detailed.

    Regardless, the game’s developement definitely went through trouble despite Microsoft’s funding.

    I was just mentioning that while it took 7 years since conception but the single player version is rather new. And pointing that out isn’t some save, just an acknowledgement that the game did go through some crisis in development.




  • I hope MSFT sees it like Laura does. However it does look like they’ve been kind and patient with Obsidian so far (pentiment, grounded, Avowed pivots from dark live service to rainbow RPG, and sequel to Outer Worlds, an ok release). They’re definitely happy with regularly shipped games of diverse genres and audiences for GamePass. In a way, a perfect studio for a subscription service.












  • I’m curious what would happen if they don’t make a new console. What happens to all the digital games purchased by people 5-10 years after the last console is at end of life? The way these consoles are designed, surely they’ll need servers to be up indefinitely for these digital games to work. Will Microsoft do that? Will they be sued when they try to get out of it? Will they refund the money for goodwill? Will they make an emulator on PC to preserve everything? I don’t think we’ve answers to these questions yet, and whatever happens with ubisoft’s lawsuit would probably set the precedent for the same.